Welcome to Beyond Contact Public Feature Suggestions and Bug Reporting

We are using this public feature upvoter and bug tracker to allow our community to help identify potential bugs and also have a voice in determining which features will make it into the game.

Start here:
Before you add an entry, please use the search function to see if your feature suggestion or bug already exists in the list.

When adding a Suggestion write [Feature] in your feature suggestion title.
When adding a bug write [Bug] in your bug report title.

Please use English and be polite.
Respect And Kindness Above All.

Bug reports marked as Needs More Info will be closed if there is no player response after 30 days.

Please Keep in mind that we will do our best to prioritize your additions based on their place in the list, but we also have to consider development time and resources when deciding how we schedule in new features and bug fixes.

[Feature] Structures Repacking & Items Recycling

I've discovered that right now only walls and gates are repacked back into their original form, once deconstructed. It will be great if we will have option to repack ...
Suggested by: WarStalkeR (02 Dec, '21) Upvoted: 13 May Comments: 3

[Feature] PAUSE while in research/craft/map screens

Game appears frustrating enough from a time-management standpoint. That alone likely puts off enough people that it's not necessary to also sap O2 and food while ...
Suggested by: Major Payne (07 Oct, '21) Upvoted: 05 Apr Comments: 3
Not planned Feature Suggestion

[Feature] Verticality

I know it's maybe not an easy one but honestly I can't imagine a 2021 without it now. It started with the ( sorry, no it's not an advertisment for the game ) Seven : ...
Suggested by: redhands (22 Sep, '21) Upvoted: 20 Apr Comments: 2
Needs more info Feature Suggestion

[Feature] Add temporary weather events

Add normal weather events such as rain, fog, hail, etc. that happen in areas not currently affected by a void rift.
Suggested by: CedrychSkye (27 Sep, '21) Upvoted: 03 Nov, '22 Comments: 0

[Feature] Rotten food to compost into dirt

Allow players to have a mechanism to change rotten food into rich dirt, then it allows for players to be less dependent on rng for biomes for their first base.
Suggested by: Eques (11 Mar, '22) Upvoted: 31 May Comments: 2
Under consideration Feature Suggestion

[Feature] Advanced Storage

Sorry Devs, can't remember the name of it. Currentlly it's better to build four storage boxes (24 slots) than the 2x2 storage which only has 9 or 12 slots, ...
Suggested by: GoldenOuroboros (22 Oct, '21) Upvoted: 17 Apr Comments: 2

[Feature] Seperate filter settings for minimap and mainmap

Suggested by: Terl (23 Sep, '21) Upvoted: 30 Apr Comments: 2
Under consideration Feature Suggestion

[Feature]The ability to select several objects at once for deletion

When you build a fence, you are offered to hold down the button and draw a line along which it will immediately be built. We need to do the same, only with deletion. ...
Suggested by: FokS (27 Feb, '22) Upvoted: 10 May Comments: 1
Under consideration Feature Suggestion

[Feature] Auto pick up

have an auto pick up from your stuff around you, like when I am mining and it all explodes all over the place when I click on it to pick it up most of the time my guy ...
Suggested by: Zandor101 (25 Nov, '21) Upvoted: 30 Apr Comments: 1
Under consideration Feature Suggestion

[Feature] Using Botany Lab Station should select Botany Tab

When you use the Botany Lab and it brings up the fabrication menu, it should automatically select the botany tab.
Suggested by: Lee Thompson (22 Apr) Upvoted: 31 May Comments: 0
Under consideration Feature Suggestion

[Feature] Make Gas Blossoms plantable and upgradable.

I like the oxygenator but don't always have the resources to power it. I would like to be able to dig up the gas blossoms and then plant them next to strategic spots ...
Suggested by: Rafael (22 Dec, '21) Upvoted: 27 Apr Comments: 0
Under consideration Feature Suggestion

[Feature] Increase armor durability

Both low grade and higher grade armor degrade at the same or nearly the same rate. It takes about 10-15 hits to destroy both starting armor and the one you build on ...
Suggested by: LordDiCampo (03 Oct, '21) Upvoted: 13 Apr Comments: 4

[Merch/Feature] Chitterling Plushie!

a cute cuddly chitterling plush
Suggested by: Ainchase (25 Sep, '21) Upvoted: 09 Dec, '21 Comments: 2
Under consideration Feature Suggestion

[Feature] More ranged weapons

Pistols, shotgun, minigun etc. endless options
Suggested by: Pfanne (18 Apr) Upvoted: 10 May Comments: 1
Under consideration Feature Suggestion

[Features] Base Lighting

Do you know what my base needs? A good lamp! It's dark in there! If you really want something cool, put lights in the walls for a futuristic look! The lights ...
Suggested by: Hyde_v (18 Apr) Upvoted: 10 May Comments: 0
Under consideration Feature Suggestion

[Feature] Minimap and map rotation

How easy would it be to have that minimap not rotate... and maybe the full-map too. Games with rotating minimap get me lost pretty easy. Brains have their ways to ...
Suggested by: Miss FuMiga (23 Sep, '21) Upvoted: 05 Dec, '21 Comments: 0

[Bug] Void Rift spawned over Overseer on Octopus alien ship

Following the quest line clockwise, I'm meant to talk to the Overseer on his ship. Unfortunately a void rift has opened partially on the ship, covering his spawn ...
Suggested by: AJ (24 Sep, '21) Upvoted: 13 Jan, '22 Comments: 3
Done Bug

[Feature] Weapon rebalance

I stopped using new weapons after the shock whip. Some had such long use animations that it wasn't worth how much I got hit. Others didn't do enough damage to be ...
Suggested by: LandLocked (01 Apr, '22) Upvoted: 10 Apr Comments: 2

[Feature] Overlapping Shield Generator Fields Merging/Melding

Right now, if your base has multiple Shield Generators, projected shields are overlapping in a manner that doesn't look harmonic (as can be seen in attached image). ...
Suggested by: WarStalkeR (01 Dec, '21) Upvoted: 30 Apr Comments: 2
Under consideration Feature Suggestion

[Bug] Weather Effects Inside Shelter/Habitat

Snowstorm, sandstorm, etc effects are persisting inside sealed shelters & habitats. This should not happen.
Suggested by: Lee Thompson (22 Apr) Upvoted: 2 days ago Comments: 1
Under consideration Bug

[Feature] Creature comforts (base decorations)

One thing I love in survival building games is to be able to make a Base feel homey. It's where I'm going to be spending time trying to make the best out of ...
Suggested by: Kaze Seirei (20 Apr) Upvoted: 09 May Comments: 1
Under consideration Feature Suggestion

[Feature] Green Arrow showing front of structures when placing

Structures could be placed the front facing the wrong way. If there a green arrow showing the front of the structures while we are placing them, we could rotate them ...
Suggested by: Ancalimon (12 Mar, '22) Upvoted: 07 Jan Comments: 1

[Feature] Drill for resources

A drill that can be placed in areas and either powered or comes with power that will give a large amount of mined resources. When the drill is turned on for it's ...
Suggested by: Kaze Seirei (20 Apr) Upvoted: 13 May Comments: 0
Under consideration Feature Suggestion

[Feature]The ability to turn on / off the headlamp.

The headlamp spends its strength when lit. Standing on the base at night, it is not needed, since there is another light source. It may be worth making a light sensor ...
Suggested by: FokS (27 Feb, '22) Upvoted: 30 Apr Comments: 0
Under consideration Feature Suggestion

[Feature] Sci-fi refrigerator needs be more sci-fi.

Right now refrigerator in Beyond Contact only looks sci-fi, while its behavior and efficiency somewhere on the level of refrigerators made in 1960's. Since it is ...
Suggested by: WarStalkeR (01 Dec, '21) Upvoted: 13 May Comments: 0

[Feature] Split/shared local co-op

Could You please implement local coop like Helldivers or DoS 2?
Suggested by: Francesco (28 Sep, '21) Upvoted: 09 Mar, '22 Comments: 0
Not planned Feature Suggestion

[Feature] Streamers Need: Sound in background

While ALT+TABbing the stream looses audio. Maybe an option to enable/disable it.
Suggested by: Miss FuMiga (21 Sep, '21) Upvoted: 09 Dec, '21 Comments: 0

[Bug] CARL pesters about research when tree is full

Even when the research tree is complete, CARL continues to pester the player. What should happen is there should be a one time congratulations and then CARL ...
Suggested by: Skolia (22 Apr) Upvoted: 31 May Comments: 2
Under consideration Bug

[Bug] Mouse Cursor in menu not working

Description - After starting the game the menu screen appears, but the mouse cursor disappears and doesn't appear to be working How to Reproduce - Every time I ...
Suggested by: Simon (23 Aug, '22) Upvoted: 11 Apr Comments: 2
Needs more info Bug

[Feature] Recyclable walls and floors

Currently the recycler earned from researching defrabrication only recycles select items. Most items in the game are useful and have no need to be recycled however ...
Suggested by: BeBopAnonymous (22 Apr) Upvoted: 14 May Comments: 1
Under consideration Feature Suggestion

[Feature] Make gear more resillient

... or at least give an option to customize the gear degradation rate. Plenty of games have this. Similar to hunger rate, etc. I find the gear last very little and ...
Suggested by: Klarum (07 Apr) Upvoted: 02 May Comments: 1
Under consideration Feature Suggestion

[Bug] Shop keeper is standing behind the shop

Minor bug, but he really loves how the back of his tent looks it seems.
Suggested by: Shievo (24 Sep, '21) Upvoted: 29 Jan, '22 Comments: 1
Done Bug

[Feature] Barrage Cannon Mk1

It feels very low in damage, might as well build 2x Guardian Turret Mk1 and have better results. I do get it's probably AOE Damage, but it could be at least 50% stronger
Suggested by: Pfanne (18 Apr) Upvoted: 31 May Comments: 0
Under consideration Feature Suggestion

[Feature] More combat weapons

Katana, double katana, and especially weapons I can actually craft, so far I can only get good weapons from the market and they are all void weapons.
Suggested by: Pfanne (18 Apr) Upvoted: 09 May Comments: 0
Under consideration Feature Suggestion

[Feature] Freezer

I can dig, with pain, that the fridge still withers food. It should be slower though. Additionally I would love to be able to create a freezer that does not wither ...
Suggested by: Pfanne (17 Apr) Upvoted: 11 May Comments: 0
Under consideration Feature Suggestion

[Feature] Add solar panels to roof/late game solar power upgrade

It would be nice to be able to go all in on renewable energy late game! Roof-tile solar panels could be stacked like flooring, applied to the roof of a viable room, ...
Suggested by: laurel (07 Apr) Upvoted: 08 May Comments: 0
Under consideration Feature Suggestion

[FEATURE] Add Maneuverability to combat

Easy, Combat is, for lack of a better term, boring. Its well balanced, except that its hit once, move, hit once, move. And of you are off by even a moment, you are ...
Suggested by: Steven Porter (07 Jan) Upvoted: 23 Apr Comments: 0
Under consideration Feature Suggestion

[Feature]Buff/Change First Aid Kit or cost

The matter processor I understand. Gating 'good' healing behind progress has always been a thing and if that was the only limitation here it would be appropriate for ...
Suggested by: Steve (12 Mar, '22) Upvoted: 30 Apr Comments: 0
Under consideration Feature Suggestion

[Feature] CARL changes color when researching.

make Carl change color to indicate research progress.
Suggested by: Theoutsider (15 Jan, '22) Upvoted: 30 Apr Comments: 0
Under consideration Feature Suggestion

[Feature] Energy Rebalance + Energy Related Upgrades

It is absolutely justified for Thermo Bulb and Refrigerator to have 2 power consumption, but for Spotlight to consume same amount of energy as them... Unjustified, ...
Suggested by: WarStalkeR (02 Dec, '21) Upvoted: 05 Jul, '22 Comments: 0

[Feature] Add wind current symbols to the map once discovered

In addition, a submenu of filters to filter for a specific resource would be cool too. Click on the Mineral and it brings up a list of all of them and then you can ...
Suggested by: CedrychSkye (01 Oct, '21) Upvoted: 14 Jan, '22 Comments: 0

[BUG] Selection in Menus Moving On It's Own

Description - Whenever I enter the game, the selection moves through the menu items and the mouse doesn't appear until I hit esc. When I try to go into the options ...
Suggested by: MatchstickMan (14 Apr, '22) Upvoted: 03 May Comments: 5
With Developer Bug

[Bug] infinite loading on reload of save file

I left the game to do some research after about a couple hours of play. When I restarted it, my save would not leave the loading screen. Tips continue to cycle and ...
Suggested by: Steve (10 Mar, '22) Upvoted: 22 Mar, '22 Comments: 4
Done Bug

[Feature] Add Final Battle

Currently no Enemies. Description: After talking to Clawtooth to trigger the final battle with the Corrupted Warboss at the Oasis, the cutscene played but after the ...
Suggested by: Marc (25 Sep, '21) Upvoted: 14 Jan, '22 Comments: 3

[Feature] Better Refrigerator

Seems better to just live off of berries and throw out rotten food than building a Refrigerator. I think I'd consider making them if you could store Viperlisk/Crog ...
Suggested by: Shievo (05 Jan, '22) Upvoted: 10 May Comments: 1

[Feature] Option for Rift spawn rate and amount

For when doing challenging runs, it would be fun to set it so 24 rifts spawn on day 10. and you then have to survive it.
Suggested by: Shievo (11 Dec, '21) Upvoted: 13 Apr Comments: 1

[Feature]Automated Bots

Bots that can automate resource gathering near (a) base, mainly lower tier resource nodes, compared to research level, but still used and are not found in high tier ...
Suggested by: Grymling (20 Apr) Upvoted: 20 May Comments: 0
Multiple Topics Feature Suggestion

[Feature] More building room

So I love the base building in this game it's not to much and not to little. But I still feel with how most areas in the game are that either floors going up or going ...
Suggested by: Kaze Seirei (20 Apr) Upvoted: 30 Apr Comments: 0
Under consideration Feature Suggestion

[FEATURE] Add sliders to difficulty settings to adjust drops

This is one that Ive seen many places. V-Rising, ARK, etc all include sliders so that you can increase the amount of resources you get per node. I would like to see ...
Suggested by: Steven Porter (07 Jan) Upvoted: 30 Apr Comments: 0
Under consideration Feature Suggestion

[Feature] Long search for the right NPC

6. **Above the NPC, write their name or position. It is very difficult to find a trader (among the Brachylons) or Sence (a leading researcher among the Osmians)** ...
Suggested by: FokS (25 Feb, '22) Upvoted: 08 Apr Comments: 0