[Feature] MP - Shared Quest and Research, Decrease food and oxygen consumption
- Shared quest - Host and client use the same quest line and also share for entire team.
- Shared research - Host and client use the same research tree and data also share for entire team.
- More food and oxygen or decrease consume rate for food and oxygen
You can add this as option in host menu so players can choose for themselves.
Comments: 3
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22 Sep, '21
Nathan Jurgens MergedWhen playing with a few players, the amount of 'resources' are the same, so quickly your are fighting your mate for that plant for food or that o2 vent.
Can we have a game\server option to change the players consumption rates. -
23 Sep, '21
KM Dave Admin"[Feature] Food and Oxygen consumption rates, a 'server' option/game option" (suggested by Nathan Jurgens on 2021-09-22), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Sep, '21
KM Dave Admin"[Feature] Allow depletion rate of energy and oxygen to be configurable" (suggested by Francesco on 2021-09-22), including upvotes (1) and comments (0), was merged into this suggestion.